About
Growing up, I have always been a technology enthusiast who enjoys playing video games. It compels me to engage and interact with software and games. My love for those experiences have led me to pursue an education in computer science and a career in software engineering that enables me to build these experiences with the user, consumer, or player in mind.
I am interested in full-stack development, and my experience has a strong focus on designing and delivering features for web and mobile applications. I thrive in the dynamic tech environment because I can quickly adapt to new technologies while having the opportunity to leverage software to solve real-world problems.
When I am not building software, I enjoy playing video games and sports like basketball and volleyball, attending live concerts, trying out new food spots.
Experience
- JAN 2024 - PRESENTSandbox
- Technical Lead for GraduateNU
- Leading a team of 3 developers to build GraduateNU, a web app that helps students navigate Northeastern graduation requirements and create a personalized plan of study.
- React
- TypeScript
- NestJS
- PostgreSQL
- Docker
- AWS ECS
- JUN 2024 - AUG 2024Capital One
- Software Engineer Intern
- Collaborated in a pod to build a use case supplying real-time customer transaction data to API teams and build a data-driven suggestions feature to boost customer click-through rates.
- Angular
- RxJS
- AWS Lambda
- DynamoDB
- Spring Boot
- JUN 2023 - DEC 2023Priceline.com
- Software Engineer Co-op
- Worked with developers to deliver promotional features, aligning with product and design team to meet feature specs, and communicating with QA to ensure smooth integration into the CI/CD pipeline.
- Kotlin
- Java
- Jetpack Compose
- Android Studio
- Google Firebase
Software Projects
- GraduateNU
A web app that helps students navigate Northeastern graduation requirements and create a personalized plan of study.
- React
- TypeScript
- NestJS
- PostgreSQL
- Docker
- Bazaar
A semester-long project for CS4500: Software Development with defined specs and weekly milestones to build a distributed system game program.
- TypeScript
- Node.js
- Jest
- Bash
- Spotify Interval Playlist Maker
A web app that generates a Spotify playlist based on songs, artists, and genres for a provided duration of time.
- React
- TypeScript
- Spotify API
Game Projects
- Flow
Flow is a calming, single-player puzzle game inspired by the ancient philosophy of Feng Shui. Each level presents players with a unique room layout and a variety of furniture items to arrange, with the goal of achieving harmonious energy flow in the space.
- Unity
- C#
- Soul's Reckoning
Soul's Reckoning is a visual novel with a divine theme where you as the player has to go on a hero's journey, convincing deities and playing mini-games to alter your story's outcome.
- Unity
- C#
- Gnome.ttv
Gnome.ttv is a first-person shooter where you play as a popular IRL streamer who has started to garden as a side hobby. One day, the gnomes in the garden come to life and it is up to you to defend the houseowner's garden while entertaining your viewers.
- Unity
- C#